|I don't know who that @#$%ing dragon is, because he's not in the movie|
Director(s): John Francis Daley & Jonathan Goldstein
Back when I was probably too young to be playing, my brother picked up the basic boxed set of Dungeons and Dragons rules in the fall of 1982. From probably 1982 to around 1987 or so, we played the game regularly, making our way swiftly to Advanced D&D and the much more fun rule books and catalogs of monsters, spells, what-have-you that comprised D&D in the 1980's.
We didn't so much quit playing Dungeons and Dragons as move on to other games. Our interest in the fantasy world and complex rule systems of that game depleting as we found sci-fi games, games based on popular comic books, movies, etc...
I could not tell you when I last played D&D itself, but I assume probably 7th grade. And, I don't think I've touched a tabletop RPG since college. I don't have a problem with them, but we all just sort of stopped making time for them. Clearly I am into dork stuff that often shares retail space with RPG materials, so it's not that. I just don't hang with people who game, I guess.
There's a lot of water under the bridge with Dungeons and Dragons itself, which has been sold and resold as a property, and now belongs to an offshoot of Hasbro. I won't get into the history of D&D here, or why everything is stupidly complicated, but we'll just leave it at: people are complex and companies often make bad decisions.
But a curious thing happened.